Prerequisites: SI 582 or by permission of instructor
Description: The course focuses on the process of designing consumer-health technologies that are based on constructs from theories about human behavior and behavior change. Using commonly-used theories (e.g., self-monitoring, goal-setting) as examples, students will learn how to generate ideas for possible feature designs, delineate their tradeoffs, and make principled implementation decisions.
Course Goals: Consumer-health technologies, such as activity trackers and applications for chronic disease management, frequently incorporate features based behavioral-science theory, such as goal-setting or self-monitoring, intended to help individuals adopt and maintain health-protective behaviors. How exactly such theoretical constructs should be translated into specific designs is rarely obvious, however. In this class, students will learn the key aspects of the process of translating theory into concretely designed technology features: generation of alternative design ideas, delineation of tradeoffs of these ideas based on considerations of user experience and the options' ability to effect desired behavioral outcomes, and choice of which idea(s) to further refine.
Competencies: The learning objectives for the course are to:
• Understand the overall design process for consumer-health technologies
• Understand the tradeoffs of different implementations of commonly used theoretical constructs, such as self-monitoring and goal-setting.
• Learn to generate design ideas that embody theoretical constructs from behavioral science
• Understand ways that alternative designs can be evaluated during the design process
• Learn to articulate and formalize tradeoffs of alternative designs for a feature